Appsfire’s cofounder Ouriel Ohayon, was recently interviewed on the (really good) App Business Podcast about Apple recent decisions regarding app promotion, incentivized advertising and more. It’s really hard to figure out what’s right and what’s not. We’re taking a deep dive with ”More apps” buttons, incentivized offer walls, “rewarded” videos and more. What’s possible? What’s not? Is incentivized advertising over? Is that a surprising move?


This discussion should help you see a little more clearly in a world of unclarity. One day Apple bans everything, then seems to bend on a few  things (Are they really??) but still reject apps, when some others can still game the system while being even featured. What a mess. really! No surprise some developers are still confused. But the reality is [...]Read more


[English version of an original post in French published on the very first banner ad published on in 1994.

First ever banner ad

But then [...]Read more


Andy Baio has a very thoughtful piece on how the App Stores (plural) could gain by adding a true social layer and help users find better apps for them.

Andy is right. Very little has been done to change the rules.

All the updates we’re seeing with the App store are about preserving the same model based predominently on editorial curation. Even IOS8 is mostly about cosmetic changes and not about a deep revamp that will change the rules. Andy is suggesting to add some identity layer, a way to follow users, get the recommendation from your friends and organizing a feed of information in the App store the same way Apple tried to build it for music and Ping (but with a failed implementation).


Good. But can that really work?

Building [...]Read more


Too many developers who want to monetize their app with ads make often the same mistake. They worry a lot about the CPM (i.e. the amount of money they will get for their impressions) and very little about the ad experience. They will care very little about which ads can run on their app, or how they will show up or worse will make the wrong calls about how to create an experience that will not hurt their users.

The natural temptation is to put as many ads as possible: of course, the more ads you have, the more money you make. Wrong! This is the opposite. Because not thinking about the user experience is the fastest way to a huge collection of negative reviews and bad karma.

Here is a live example, with a new top ranked App by the developer who created Stay in [...]Read more


Apple is shaking the ad market, again. No more incent videos? No more incent downloads? No more “more apps”? Many developers are confused by what they can or can’t do regarding ad placement in their apps.

Well, what we do know is that if you’re using Appsfire, there is nothing you have to change, nothing you have to do. Business as usual.


Apple does not have a problem with ads at large but with incentivized mechanics that are related to the app store. We don’t and never will use any sort of incentivized mechanic. This is a choice we made from day 1. Our ad solutions are 100%  incent-free. Apple also seems to reject apps that are promoting others apps in a “more apps” button or in app galleries. We don’t offer any of that.

We know [...]Read more